Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

Version 1 Next »

Introduction

The controller allows for experiment session to be run in a quicker, more streamlined and controlled fashion. It resides within the server and its purpose lies in automatically pairing groups (dyads, triads, etc.) of subjects, firing up games and checking for client connectivity throughout the experiment.

  • No labels