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The purpose of this study was to investigate the ways people create, maintain and dissolve groups in strategic settings comprising both human and computer agents. The reward function in this setting dependen depends on the extent to which participants completed both individual tasks and group tasks. A snapshot of the game is presented below.   The Colored Trails game for this setting allowed for the following features:

  • Simultanous Simultaneous play of 6 players.
  • Communication protoccol protocol that supports team formation and team defection.
  • Message history window listing members of past teams and team performance.
  • Distinguishing between  between individual tasks and group tasks.

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